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Game: Top Gun: Combat Zones
Platform:
Cheats & Hints:

Hint: Aircraft:
On all levels that contain multiple aircraft bogies,the best solution is to wipe out all aircraft by flying low tothe ground, then pulling up on the stick to get a missile lockto destroy them. Take one bogie out at a time, then fly back closeto the ground and start the process all over again.

Hint: F-4 Phantom:
Successfully complete the game under any difficultysetting. The F-4 is a decent fighter with a good firepower rating.

Hint: JSF:
Get at least a "Bronze" rank for every Academyand Warzone challenge. The JSF's cannon, though a bit on the lowside, seems like it damages enemies more.

Hint: YF-23:
Get at least a "Silver" rank for every Academyand Warzone challenge. The YF-23's cannon fires very fast, andit is highly maneuverable. Overall, it is a very decent fighter.

Hint: V-22:
Get a "Gold" rank on all Academy and Warzonechallenges. Though its firepower rating seems like it would onlysend out one shot every five seconds, it actually has twin machineguns that fire as fast as an enemy helicopter or gunboat. It alsohas unlimited-use afterburning fuel, and can stop almost completelyif the brakes are applied. It is not very fast, however, evenwith the afterburners activated.

Hint: Anti-aircraft guns:
Flying close to the ground causes the anti-aircraftguns to overshoot your plane. They cannot fire below a certainpoint due to the risk of hitting their own men.

Hint: Weapons:
While speed in completing missions, extent of damageto your jet, and "First Blood" bonuses help, they willnever allow you to gain the points and medals to open new jets.The key to points is ammunition choice. Try to use only guns foreverything, saving all the missiles and bombs possible. If youmust use missiles, use the self aimed, not the guided. The morebombs and missiles you return with, the higher the scores. Bydoing this it is possible to advance from the normal 300,000 to400,000 red star success to consistent scores of over 2 millionper mission.

Hint: Flying:
As the missions gain in complexity, every fly overmust be highly efficient. Instead of tight sweeping turns, useover-the-top turns. This can cut a 10 second turn down to 3 secondsand place you in a better attack mode to start the next run. Thisrequires practice.

Hint: Destroy tanks, vans and most movingground targets:
Use the afterburners when you are close to the ground.Note: This will not work on BTROs or gunboats (it will just dodamage).