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Game: Spyro: Enter The Dragonfly
Platform:
Cheats & Hints:

Hint: Brother Doug's Ice Hill Slide: Moretime:
Get to the part where you can go off a big ramp. Insteadof going to the ramp as usual, take a left. If done correctly,you should have some time to spare, and you will win a Dragonfly.

Hint: Dragon Realm: Unlimited lives:
In the Dragon Realm (the one with the Dragon Spirit)go towards the Dragon Dojo. There will be three sheep. Kill them,then go across the river and kill the three sheep there. Then,return and kill the first set of three sheep. Keep doing thisuntil you get the desired amount of lives.

Hint: Dragonfly Dojo: Time attack challenge:
Go to the Banzai Speedway mini-game. When you are inthe time trial, fly through the rings first, then zap the hanggliders with your Electricity breath. Next, light the torchesthat are hanging from the trees. Last of all, charge at the Japanesepeople, going head on. That will give you the Dragonfly in advance.

Hint: Dragonfly Dojo: Race the Ninjas challenge:
The only way you can win this challenge is to firstexplore the track. Do not miss any rings, or further exploringwill be canceled. The white stars are a boost. In order to winthis challenge, you need to stray not that far from the track,go through each star, and go through every ring. If you miss one,the race is over. When the race starts, keep tapping Auntil you find a star, zip through it, pass up the racers, andkeep trying. Do not give up.

After talking to the initial professor at the start of the level,eliminate whatever is around and cross the lava chasm. Get ridof another Dino after safely getting to the other side, do whatneeds to be done (i.e. collecting gems and such) and enter thetemple. Watch out -- once inside the temple, to your right, thereis another Dino. He will zap you if you do not notice him. Aftergetting rid of him, cross the lava using the round pads. You willthen see another professor. Talk to him and learn what he hasto say. After he is done babbling, enter the room with the bigmonkey at the far middle containing a dragonfly in its chest,and five smaller monkey statues (two on the left, three on theright, each with a different color gem). Eliminate what is around,and pause game play to take in the area. Look to the walls forguidance for the puzzle. Glame the different gems in this order:Red, Green, Blue, Purple, Yellow. This will release the dragonfly.Note: It is easier to freeze everything except the chameleonsin the level -- just freeze and charge.

Hint: Jurassic Jungle: Crash TeamRacing reference:
Talk to the professor in front of the room containingthe statues with the gems at their pedestals. Talk to him againand he will say something similar to "Needs more speed, maybeI should add N. Oxide." N. Oxide is the final Boss in CrashTeam Racing.

Hint: Thieves' Den: Easy speedway win:
In the racing part of the speedway; in order to beatthe last thief you will need to pass through the star locatedon the left side of the lighthouse, at the end of the lap. Hittingall or most of the stars will increase your chances.

Hint: Speedways: Easy win:
When racing in the speedways, if you get into thirdplace, you can no longer flame or rocket the last two competitorsor your position will stay the same. Instead, find as many warpstars as you can, stay with the red dots, and complete the challenge.

Hint: Oliver and Nathan: Get through gate:
To get through the gate with the lightning bolt onthe lock, ram into the lock and you will get on the other side.

Hint: Get through fence:
You do not need Ice Breath to get to the other sideof the fence. Just charge through the lock and you will be onthe other side.

Hint: Entering electric door:
When trying to get into the electric door in the firstworld you do not need the electric breath. All you have to dois charge into the electricity sign.

Hint: Getting the kites:
On Dragon Dojo, when you are asked to help get thekites, wait until you have Ice Breath. Return and freeze the littledragon. Jump on his back, glide over to the tree, and hover. Dothis on all three to get a dragonfly.

Hint: Extra lives:
Every eight butterflies that Sparx eats will gain youan extra life.

Hint: Dragonfly:
Approach a dragonfly slowly so that it does not flyaway from you. It still will run away -- try a jump spin move.

Hint: Upside down gems:
Flame a chest or char a vase. If done correctly, willhave upside down or sideways gems.

Hint: Invincibility while headbashing:
You are invulnerable while you do your headbash. Thisallows you to negate most attacks (Ripto's projectiles, shockwaves,etc.)

Hint: Diving Spyro:
When you are on the ground or water hold B +A and you will see Spyro dive.
Glitch: Swim in air:
In Luau Island, go to the body of water with two panelswith the green baby dragonfly above it. Jump on that panel andgo near the edge of it. Do a head bash a few times on the edgeof that panel. A few attempts may be required. If done correctly,you will be able to swim in the air without being in the water.